Progression Resources

Omnitrix XP

A second meter. The HUD shows OMNITRIX LV 1 during the tutorial, separate from the player level badge.

Omnitrix XP in [πŸŽƒ] Omni Heroes

Omnitrix XP: A second meter. The HUD shows OMNITRIX LV 1 during the tutorial, separate from the player level badge. Get it by Earned from play, and doubled by the Double XP pass along with regular XP. Use it to Watch the Omnitrix LV line after you buy Double XP or use an XP boost. Do not spend DNA expecting it to…

What is Omnitrix XP?

Double XP's store text names Omnitrix XP beside player XP and says both are doubled from everything. The game does not spell out how Omnitrix level relates to player level. Treat the OMNITRIX LV line as its own progress until the UI shows a conversion.

Published facts

Omnitrix XP facts
FactValue
Used forOmnitrix level

How do you get Omnitrix XP?

Earned from play, and doubled by the Double XP pass along with regular XP.

How do you use Omnitrix XP?

Watch the Omnitrix LV line after you buy Double XP or use an XP boost. Do not spend DNA expecting it to move this meter. DNA is described as an unlock sample, not as Omnitrix XP.

FAQ

Omnitrix XP questions

How do I transform?

After the crash-site cutscene, press Q or the G Omnitrix hotbar button, pick a form, then press E. The tutorial form is Heatblast.

How many aliens can I name right now?

The game advertises 15 aliens that unlock as you level. The names confirmed by the tutorial or by a game pass are Heatblast, Humungousaur, and Way Big.

Which code is on the official page?

The experience description says Use code: Halloween. It does not state the reward. The Codes icon is in the upper left, and each code works once per account.

What should I do first?

Follow It Came From Space to the crash site, transform into Heatblast, then finish Back to Camp before the drones overwhelm the objective. Open the Launch Gift after the tutorial.

How does a dungeon end?

Survive the waves, defeat the boss, and loot the chest. The chest stays locked until the boss dies. Difficulties run from Easy to Insane.